Palagpat Coding

Fun with JavaScript, HTML5 game design, and the occasional outbreak of seriousness

Time Flies Like an Arrow...

Thursday, September 5, 2013

"... and fruit flies like a banana." Yeah, linguistics humor. Sorry.

Anyway, the truth behind the joke remains — my summer has breezed right past me, and I find myself standing on the precipice of autumn (whatever that means in northern California). To say I'd hoped to have done more here on the blog this summer is, probably, stating the obvious.

The Reason

Things at work have been as crazy as you'd expect life at a startup to be, but all in very positive ways. I feel like we're building something really cool, and I keep waiting for the green light to actually talk about why. I suspect it'll come soon. Meanwhile, we're hammering away at the mountain of backlog tasks in Jira, and it's such interesting work, I even find myself doing it in my down time at home: precisely when I used to work on Tangle, MUGEN, and my other side-projects. I kind of knew this was a possibility when I left my last job, which was secure but a little technically unexciting. My side projects were always there to give me something intellectually stimulating to work on when I wasn't always able to scratch that itch in the office. Now that I'm on a team and in a role where that itch is being constantly scratched, well, I guess you could say it's harder to task-switch.


So the big question at hand, then, is what I'm going to do about it. I do have a lot of things on my back burner, and am trying to mentally clear a place to work on some of them. I'd like to get back on the "One Game a Month" horse. I'd like to get back to work on my outstanding MUGEN projects. I would LOVE to get my groove back on Fenjin. In the interest of taking baby steps, and with the idea that incremental progress is better than no progress at all, I've updated my Games page, including links to several of the in-progress things I'm playing with.

Some of which I haven't blogged about yet — stay tuned.