Palagpat Coding

Fun with JavaScript, HTML5 game design, and the occasional outbreak of seriousness

I made a thing: News Fixr

Thursday, November 7, 2013

Based on this xkcd comic, I made a bookmarklet. Drag the following link to your bookmarks bar, go to a normal, boring news story, and click your new bookmarklet link to make it better:

News Fixr

Sample results:

Almost every major technology company in America is coming out with some sort of wearable technology device, but a Tumblr post suggests that the public is still "mixed" on wearable tech... When looking specifically at devices such as Virtual Boy, only 20 percent of respondents had any interest.


If you like this, let me know on Twitter or Tumblr. Suggestions for more substitutions are always welcome, too.

Time Flies Like an Arrow...

Thursday, September 5, 2013

"... and fruit flies like a banana." Yeah, linguistics humor. Sorry.

Anyway, the truth behind the joke remains — my summer has breezed right past me, and I find myself standing on the precipice of autumn (whatever that means in northern California). To say I'd hoped to have done more here on the blog this summer is, probably, stating the obvious.

The Reason

Things at work have been as crazy as you'd expect life at a startup to be, but all in very positive ways. I feel like we're building something really cool, and I keep waiting for the green light to actually talk about why. I suspect it'll come soon. Meanwhile, we're hammering away at the mountain of backlog tasks in Jira, and it's such interesting work, I even find myself doing it in my down time at home: precisely when I used to work on Tangle, MUGEN, and my other side-projects. I kind of knew this was a possibility when I left my last job, which was secure but a little technically unexciting. My side projects were always there to give me something intellectually stimulating to work on when I wasn't always able to scratch that itch in the office. Now that I'm on a team and in a role where that itch is being constantly scratched, well, I guess you could say it's harder to task-switch.


So the big question at hand, then, is what I'm going to do about it. I do have a lot of things on my back burner, and am trying to mentally clear a place to work on some of them. I'd like to get back on the "One Game a Month" horse. I'd like to get back to work on my outstanding MUGEN projects. I would LOVE to get my groove back on Fenjin. In the interest of taking baby steps, and with the idea that incremental progress is better than no progress at all, I've updated my Games page, including links to several of the in-progress things I'm playing with.

Some of which I haven't blogged about yet — stay tuned.

Summertime Cleanup

Thursday, June 27, 2013

Some of my readers may recall that a few months ago I left my former position to take a leadership role with a Silicon Valley startup. Now, after several months of cross-country flights and a ton of frequent-flier miles, the kids are out of school for the summer. That means it's time to make a cross-country move: cleaning and renting out our Maryland house, finding a home for our chickens and superfluous furniture, and moving ourselves and the rest of our worldly possessions nearly 3000 miles west.

Which adds up to my blogging and side-projects taking a backseat for a few weeks. Maybe you've noticed.

That said, I was looking at the landing page for my TangleJS game library this afternoon, and realized it was kinda hideous. So I set aside an hour, rolled up my sleeves, and cleaned it up a bit. It's not going to win any design awards, but I'm a lot happier with it now. YMMV.