Look, it's me!

Hi, I'm Rye.

I'm the lead HTML5/JavaScript engineer for Heighten, published computational linguist, and an occasional open-source game designer.

I got marginally Internet famous a while back for co-founding Scruffy Dragon Productions and building content for the MUGEN fighting game engine, but these days my interests tend to run in different directions.

I sporadically blog about those interests on Palagpat Coding, and engage in miscellaneous geekery on Twitter and elsewhere.