Hi, I'm Rylee.
(but you can call me Rye)
currently part of the UI Engineering team at Zenefits,
and have been known to tinker on the occasional open-source project.
I got marginally “Internet famous” a while back for co-founding Scruffy Dragon Productions and creating content for the MUGEN fighting game engine, but these days my interests tend to run in different directions.
I (very) sporadically blog about those interests on Palagpat Coding, and you may find me lurking on Twitter.